![]() Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game. Raziel is executed by Kain, but is revived by the Elder God to become his "soul reaver", reap the vampires' apostate souls, and exact revenge against his former master and brothers. The story opens 1500 years after the events of the first game, and chronicles the journey of the vampire-turned- wraith Raziel, lieutenant to Kain. Also originally released for the PlayStation and Microsoft Windows in 1999, it was ported to the Dreamcast in 2000. Legacy of Kain: Soul Reaver is the first third-person game in the series, and was developed by Crystal Dynamics and published by Eidos Interactive. Main article: Legacy of Kain: Soul Reaver After the release, a dispute arose between Silicon Knights and Crystal Dynamics concerning ownership of the game's intellectual property rights, with Crystal Dynamics ultimately retaining permission to continue the series. During development, Crystal Dynamics contributed several staff members to aid production. Though praised for its scope, high-quality voice acting, moody atmosphere and rich, compelling storyline, the game was criticized for lengthy loading times. He travels the land, slaughtering the corrupt sorcerers of the Circle of Nine and restoring the Pillars of Nosgoth in hopes of discovering a cure for his vampirism, but gradually begins to view his transformation as a blessing over the course of the story. In the game, the player assumes the role of Kain, a human nobleman, who is murdered and given the chance to exact revenge by becoming a vampire. First released in 1996 for the PlayStation, it was later ported to Microsoft Windows in 1997. It is an action-adventure game, with role-playing game elements. The games have enjoyed critical success, and - despite their present dormancy - continue to be widely praised and highlighted for their voice acting, storytelling, and visuals.īlood Omen: Legacy of Kain, the first entry in the series, was developed by Silicon Knights and published by Crystal Dynamics. Recurring themes include destiny versus free will, tragedy, the questioning of morality, propaganda, manipulation and redemption. Although technically a pentalogy, the series is effectively made up of two duologies telling the separate stories of Kain ( Blood Omen) and Raziel ( Soul Reaver), with both culminating in Legacy of Kain: Defiance.Ĭhiefly marketed under the genre of dark fantasy or Gothic fiction, their developers have described the games' collective core tenets as their mature, original storyline, complex characters, strong writing and voice acting, and fresh approach to vampire mythology. Each entry incorporates elements of action and puzzle-solving in its gameplay, and all are set in the fictional land of Nosgoth, united by the character of Kain, the series' vampire anti-hero. The Legacy of Kain series primarily comprises five action-adventure video games released between 19, the majority of which were developed by Crystal Dynamics and published by Eidos Interactive. suppose one day, it lands on its edge." ―Kain - Listen ( file info) But suppose you throw a coin enough times.
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